Change Log v2.4:
- Pg. 2: introduced the "Standard defeat conditions".
- Mission 0.3: added a new Victory condition.
- In every mission, the "They win if" and "They lose if" paragraphs are changed respectively in "Victory condition" and "Defeat condition".
- In every mission that requires a Venice enemy deck now is specified that even the Mercenary card need to be included in the deck.
- All the missions are updated to the new "Standard defeat conditions".
- Hunt missions have maps again.
- Minor fix.
Change Log v2.3:
- "Enemy Draft" rule more clarified for the "no-more-enemies miniatures" case.
- "City phase" is now called "Rest Phase" in all missions.
- Victory on mission 0.2 now gives you a Rare skill as a reward.
- Mission 1.9: In "The Tower" tile now there is a "special" ladder to climb the tower.
- Company sheet is on the back cover again.
- Minor fix.
Change Log v2.1:
- All missions updated to the new "Attack the Heroes" rule.
- Enemy A.I Chart added to pag.39.
- Mission 0.2 - Eliminated one of the sleeping Faun Warrior.
- "Stealth" pg. 3 - Minor change for attacks from stealth rule.
- Minor fix.
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